#include #include #include "d3dx12.h" #include #include #include #include #include #define _DEBUG //#define _DXRENDERDOC #ifdef _DXRENDERDOC #include "renderdoc_***.h" #endif usingMicrosoft::WRL::ComPtr;#pragma comment(lib, "d3d12.lib") #pragma comment(lib, "d3dcompiler.lib") #pragma comment(lib, "opengl32.lib") #…。